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AIE-IGD project

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Devlog

  • Postmortem
    October 22, 2020 by Tadhg Henderson
    Halfway through making this game I scrapped everything I had on it. the game was not coming together in the way I had hoped and as I learnt more and more about how to develop games in unity I found my... Continue reading
  • Flashlight & Stun mechanics
    October 22, 2020 by Tadhg Henderson
    The flashlight was something I wanted to include from the conception of the game, however its implementation and role changed significantly throughout development. originally the flashlight was just t... Continue reading
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